I was supporting a customer recently where their Mac laptop had a physical ISO keyboard layout, and because of this the essential ~
key on my ANSI keyboard didn’t map correctly. None of the built-in keyboard layouts in macOS fixed the issue, so I put together a custom keyboard layout to resolve the issue.
Sometimes you really need to redirect a UClass implementation, and CoreRedirects aren’t enough. In my case, I needed to redirect the UOnlineEngineInterface
implementation, even though the path is hard coded within the engine.
I decided to start up a new Redpoint Games blog as I wanted somewhere to put all the esoteric and weird Unreal Engine knowledge that I’ve accumulated over the past year.
Without further ado, here is how to make circularly referenced lambdas in C++; that is, lambdas that reference each other or themselves.
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